Thunder Breaker (2nd job)
PVE
Improve MaxHP | Master Level: 10 | |
Type: Passive | ||
Description: Apply AP to MaxHP to improve the rate of increase of MaxHP. |
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Level 1: If Level Up, +3 more; if AP applied, +2 more on top on MaxHP | ||
Level 2: If Level Up, +6 more; if AP applied, +4 more on top on MaxHP | ||
Level 3: If Level Up, +9 more; if AP applied, +6 more on top on MaxHP | ||
Level 4: If Level Up, +12 more; if AP applied, +8 more on top on MaxHP | ||
Level 5: If Level Up, +15 more; if AP applied, +10 more on top on MaxHP | ||
Level 6: If Level Up, +18 more; if AP applied, +12 more on top on MaxHP | ||
Level 7: If Level Up, +21 more; if AP applied, +14 more on top on MaxHP | ||
Level 8: If Level Up, +24 more; if AP applied, +16 more on top on MaxHP | ||
Level 9: If Level Up, +27 more; if AP applied, +18 more on top on MaxHP | ||
Level 10: If Level Up, +30 more; if AP applied, +20 more on top on MaxHP |
Knuckle Mastery | Master Level: 20 | |
Type: Supportive | Pre-requisite: Knuckle Mastery Lv. 5 | |
Description: Boosts the accuracy and the mastery of the Knucklers. This skill can only applies when you're equipped with the Knuckler. |
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Level 1: Knuckle Mastery 15%, accuracy +1. | ||
Level 2: Knuckle Mastery 15%, accuracy +2. | ||
Level 3: Knuckle Mastery 20%, accuracy +3. | ||
Level 4: Knuckle Mastery 20%, accuracy +4. | ||
Level 5: Knuckle Mastery 25%, accuracy +5. | ||
Level 6: Knuckle Mastery 25%, accuracy +6. | ||
Level 7: Knuckle Mastery 30%, accuracy +7. | ||
Level 8: Knuckle Mastery 30%, accuracy +8. | ||
Level 9: Knuckle Mastery 35%, accuracy +9. | ||
Level 10: Knuckle Mastery 35%, accuracy +10. | ||
Level 11: Knuckle Mastery 40%, accuracy +11. | ||
Level 12: Knuckle Mastery 40%, accuracy +12. | ||
Level 13: Knuckle Mastery 45%, accuracy +13. | ||
Level 14: Knuckle Mastery 45%, accuracy +14. | ||
Level 15: Knuckle Mastery 50%, accuracy +15. | ||
Level 16: Knuckle Mastery 50%, accuracy +16. | ||
Level 17: Knuckle Mastery 55%, accuracy +17. | ||
Level 18: Knuckle Mastery 55%, accuracy +18. | ||
Level 19: Knuckle Mastery 60%, accuracy +19. | ||
Level 20: Knuckle Mastery 60%, accuracy +20. |
Knuckle Booster | Master Level: 20 | |
Type: Active | Pre-requisite: Knuckle Mastery Lv. 5 | |
Description: Uses parts of HP and MP to temporarily boost the speed of Knucklers. This skill can only be triggered when the Knuckler is equipped. |
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Level 1: HP -29, MP -29; Improves knuckle attacking speed for 10 seconds | ||
Level 2: HP -28, MP -28; Improves knuckle attacking speed for 20 seconds | ||
Level 3: HP -27, MP -27; Improves knuckle attacking speed for 30 seconds | ||
Level 4: HP -26, MP -26; Improves knuckle attacking speed for 40 seconds | ||
Level 5: HP -25, MP -25; Improves knuckle attacking speed for 50 seconds | ||
Level 6: HP -24, MP -24; Improves knuckle attacking speed for 60 seconds | ||
Level 7: HP -23, MP -23; Improves knuckle attacking speed for 70 seconds | ||
Level 8: HP -22, MP -22; Improves knuckle attacking speed for 80 seconds | ||
Level 9: HP -21, MP -21; Improves knuckle attacking speed for 90 seconds | ||
Level 10: HP -20, MP -20; Improves knuckle attacking speed for 100 seconds | ||
Level 11: HP -19, MP -19; Improves knuckle attacking speed for 110 seconds | ||
Level 12: HP -18, MP -18; Improves knuckle attacking speed for 120 seconds | ||
Level 13: HP -17, MP -17; Improves knuckle attacking speed for 130 seconds | ||
Level 14: HP -16, MP -16; Improves knuckle attacking speed for 140 seconds | ||
Level 15: HP -15, MP -15; Improves knuckle attacking speed for 150 seconds | ||
Level 16: HP -14, MP -14; Improves knuckle attacking speed for 160 seconds | ||
Level 17: HP -13, MP -13; Improves knuckle attacking speed for 170 seconds | ||
Level 18: HP -12, MP -12; Improves knuckle attacking speed for 180 seconds | ||
Level 19: HP -11, MP -11; Improves knuckle attacking speed for 190 seconds | ||
Level 20: HP -10, MP -10; Improves knuckle attacking speed for 200 seconds |
Corkscrew Blow | Master Level: 20 | |
Type: Active | ||
Description: This skill allows you to run forward and punch multiple monsters in front at once. |
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Level 1: MP -20, damage 135%, attack up to 3 monsters | ||
Level 2: MP -20, damage 150%, attack up to 3 monsters | ||
Level 3: MP -20, damage 165%, attack up to 3 monsters | ||
Level 4: MP -20, damage 180%, attack up to 3 monsters | ||
Level 5: MP -24, damage 195%, attack up to 3 monsters | ||
Level 6: MP -24, damage 210%, attack up to 3 monsters | ||
Level 7: MP -24, damage 225%, attack up to 3 monsters | ||
Level 8: MP -24, damage 240%, attack up to 3 monsters | ||
Level 9: MP -28, damage 255%, attack up to 3 monsters | ||
Level 10: MP -28, damage 270%, attack up to 3 monsters | ||
Level 11: MP -28, damage 285%, attack up to 3 monsters | ||
Level 12: MP -28, damage 300%, attack up to 3 monsters | ||
Level 13: MP -32, damage 315%, attack up to 3 monsters | ||
Level 14: MP -32, damage 330%, attack up to 3 monsters | ||
Level 15: MP -32, damage 345%, attack up to 3 monsters | ||
Level 16: MP -32, damage 360%, attack up to 3 monsters | ||
Level 17: MP -36, damage 375%, attack up to 3 monsters | ||
Level 18: MP -36, damage 390%, attack up to 3 monsters | ||
Level 19: MP -36, damage 405%, attack up to 3 monsters | ||
Level 20: MP -36, damage 420%, attack up to 3 monsters |
Energy Charge | Master Level: 20 | |
Type: Supportive | ||
Description: A set amount of energy is charged after every attack. |
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Level 1: Level 1: Effects last 31 seconds after bar is full , Avoidability +1 , Accuracy +1 , Charge Rate 75% , Damage 43% , 11% Success Rate , Weapon Attack +0 | ||
Level 2: Level 2: Effects last 32 seconds after bar is full, Avoidability +2 , Accuracy +2 , Charge Rate 80% , Damage 46% , 12% Success Rate , Weapon Attack +11 | ||
Level 3: Level 3: Effects last 33 seconds after bar is full, Avoidability +3 , Accuracy +3 , Charge Rate 85% , Damage 49% , 13% Success Rate , Weapon Attack +11 | ||
Level 4: Level 4: Effects last 34 seconds after bar is full, Avoidability +4 , Accuracy +4 , Charge Rate 90% , Damage 52% , 14% Success Rate , Weapon Attack +12 | ||
Level 5: Level 5: Effects last 35 seconds after bar is full, Avoidability +5 , Accuracy +5 , Charge Rate 95% , Damage 55% , 15% Success Rate , Weapon Attack +12 | ||
Level 6: Level 6: Effects last 36 seconds after bar is full, Avoidability +6 , Accuracy +6 , Charge Rate 100% , Damage 58% , 16% Success Rate , Weapon Attack +13 | ||
Level 7: Level 7: Effects last 37 seconds after bar is full, Avoidability +7 , Accuracy +7 , Charge Rate 105% , Damage 61% , 17% Success Rate , Weapon Attack +13 | ||
Level 8: Level 8: Effects last 38 seconds after bar is full, Avoidability +8 , Accuracy +8 , Charge Rate 110% , Damage 64% , 18% Success Rate , Weapon Attack +14 | ||
Level 9: Level 9: Effects last 39 seconds after bar is full, Avoidability +9 , Accuracy +9 , Charge Rate 115% , Damage 67% , 19% Success Rate , Weapon Attack +14 | ||
Level 10: Level 10: Effects last 40 seconds after bar is full, Avoidability +10 , Accuracy +10 , Charge Rate 120% , Damage 70% , 20% Success Rate , Weapon Attack +15 | ||
Level 11: Level 11: Effects last 41 seconds after bar is full, Avoidability +11 , Accuracy +11 , Charge Rate 125% , Damage 73% , 21% Success Rate , Weapon Attack +15 | ||
Level 12: Level 12: Effects last 42 seconds after bar is full, Avoidability +12 , Accuracy +12 , Charge Rate 130% , Damage 76% , 22% Success Rate , Weapon Attack +16 | ||
Level 13: Level 13: Effects last 43 seconds after bar is full, Avoidability +13 , Accuracy +13 , Charge Rate 135% , Damage 79% , 23% Success Rate , Weapon Attack +16 | ||
Level 14: Level 14: Effects last 44 seconds after bar is full, Avoidability +14 , Accuracy +14 , Charge Rate 140% , Damage 82% , 24% Success Rate , Weapon Attack +17 | ||
Level 15: Level 15: Effects last 45 seconds after bar is full, Avoidability +15 , Accuracy +15 , Charge Rate 145% , Damage 85% , 25% Success Rate , Weapon Attack +17 | ||
Level 16: Level 16: Effects last 46 seconds after bar is full, Avoidability +16 , Accuracy +16 , Charge Rate 150% , Damage 88% , 26% Success Rate , Weapon Attack +18 | ||
Level 17: Level 17: Effects last 47 seconds after bar is full, Avoidability +17 , Accuracy +17 , Charge Rate 155% , Damage 91% , 27% Success Rate , Weapon Attack +18 | ||
Level 18: Level 18: Effects last 48 seconds after bar is full, Avoidability +18 , Accuracy +18 , Charge Rate 160% , Damage 94% , 28% Success Rate , Weapon Attack +19 | ||
Level 19: Level 19: Effects last 49 seconds after bar is full, Avoidability +19 , Accuracy +19 , Charge Rate 165% , Damage 97% , 29% Success Rate , Weapon Attack +19 | ||
Level 20: Level 20: Effects last 50 seconds after bar is full, Avoidability +20 , Accuracy +20 , Charge Rate 170% , Damage 100% , 30% Success Rate , Weapon Attack +20 |
Energy Blast | Master Level: 20 | |
Type: Active | Pre-requisite: Energy Charge Lv. 1 | |
Description: Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when the energy is full charged. |
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Level 1: Damage 246%, hits 2 monsters | ||
Level 2: Damage 252%, hits 2 monsters | ||
Level 3: Damage 258%, hits 2 monsters | ||
Level 4: Damage 264%, hits 2 monsters | ||
Level 5: Damage 270%, hits 2 monsters | ||
Level 6: Damage 276%, hits 2 monsters | ||
Level 7: Damage 282%, hits 2 monsters | ||
Level 8: Damage 288%, hits 2 monsters | ||
Level 9: Damage 294%, hits 2 monsters | ||
Level 10: Damage 300%, hits 2 monsters | ||
Level 11: Damage 306%, hits 3 monsters | ||
Level 12: Damage 312%, hits 3 monsters | ||
Level 13: Damage 318%, hits 3 monsters | ||
Level 14: Damage 324%, hits 3 monsters | ||
Level 15: Damage 330%, hits 3 monsters | ||
Level 16: Damage 336%, hits 3 monsters | ||
Level 17: Damage 342%, hits 3 monsters | ||
Level 18: Damage 348%, hits 3 monsters | ||
Level 19: Damage 354%, hits 3 monsters | ||
Level 20: Damage 360%, hits 3 monsters |
Lightning Charge | Master Level: 20 | |
Type: Active | ||
Description: Temporarily adds an element of lightning into the Knuckles. |
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Level 1: MP - 25 , 101% Damage , 12 seconds , 6% elemental bonus | ||
Level 2: MP - 25 , 102% Damage , 19 seconds , 7% elemental bonus | ||
Level 3: MP - 25 , 103% Damage , 26 seconds , 8% elemental bonus | ||
Level 4: MP - 25 , 104% Damage , 33 seconds , 9% elemental bonus | ||
Level 5: MP - 25 , 105% Damage , 40 seconds , 10% elemental bonus | ||
Level 6: MP - 25 , 106% Damage , 47 seconds , 11% elemental bonus | ||
Level 7: MP - 25 , 107% Damage , 54 seconds , 12% elemental bonus | ||
Level 8: MP - 25 , 108% Damage , 61 seconds , 13% elemental bonus | ||
Level 9: MP - 25 , 109% Damage , 68 seconds , 14% elemental bonus | ||
Level 10: MP - 25 , 110% Damage , 75 seconds , 15% elemental bonus | ||
Level 11: MP - 30 , 111% Damage , 82 seconds , 16% elemental bonus | ||
Level 12: MP - 30 , 112% Damage , 89 seconds , 17% elemental bonus | ||
Level 13: MP - 30 , 113% Damage , 96 seconds , 18% elemental bonus | ||
Level 14: MP - 30 , 114% Damage , 103 seconds , 19% elemental bonus | ||
Level 15: MP - 30 , 115% Damage , 110 seconds , 20% elemental bonus | ||
Level 16: MP - 30 , 116% Damage , 116 seconds , 21% elemental bonus | ||
Level 17: MP - 30 , 117% Damage , 122 seconds , 22% elemental bonus | ||
Level 18: MP - 30 , 118% Damage , 128 seconds , 23% elemental bonus | ||
Level 19: MP - 30 , 119% Damage , 134 seconds , 24% elemental bonus | ||
Level 20: MP - 30 , 120% Damage , 140 seconds , 25% elemental bonus |